The information in this article applies to:
I have an icon that is following my mouse pointer when using the program. What is causing this to occur, and how do I fix it?
Persistent icons that follow your mouse pointer may indicate an uncommon setting is enabled or disabled, an edit behavior other than the Default is selected, the structure or the terrain in the plan needs to be rebuilt, or an object, such as a wall, is not connecting properly or is at an irregular angle.
In this article, we will describe the various icons that may appear and how to control them.
Alternate Edit Behavior
Move Edit Behavior
Resize Edit Behavior
Concentric Edit Behavior
Fillet Edit Behavior
Connect CAD Segments
Rotate/Reflect About Current Point
Auto Rebuild Terrain
Rebuilding Walls, Floors, and Ceilings
Fix Wall Connections
Irregular Wall Angles
Angle Snaps allow you to draw walls, lines, and other objects at specified Allowed Angles. They also affect the way objects rotate, the radius of arcs, and a variety of other operations. You can specify the Angle Snap increment in the General Plan Defaults. Because drawing at regular angles is extremely important, when Angle Snaps are disabled, the icon above will follow the mouse pointer. To toggle Angle Snaps on and off, navigate to Edit> Snap Settings> Angle Snaps .
The Alternate edit behavior is the second primary edit behavior mode, with the first being the Default. When this mode is active, the icon above will follow the mouse pointer. To switch between edit behaviors, navigate to Edit> Edit Behaviors .
The Move edit behavior mode allows you to move an object using edit handles that would otherwise be used for resizing, as well as with the Move handle. When this mode is active, the icon above will follow the mouse pointer. To switch between edit behaviors, navigate to Edit> Edit Behaviors .
The Resize edit behavior mode allows you to rescale an object. As you drag a corner edit handle of an object, you get an exactly scaled version of the original. For example, you can resize an object to 50% of its original size while maintaining the same proportions. When this mode is active, the icon above will follow the mouse pointer. To switch between edit behaviors, navigate to Edit> Edit Behaviors .
The Concentric edit behavior mode allows you to resize objects so that the distance moved by each edge is the same. For example, you can resize an irregularly shaped polyline so that each edge is exactly ten feet in from the original position, which is useful for creating site plans with setbacks. When this mode is active, the icon above will follow the mouse pointer. To switch between edit behaviors, navigate to Edit> Edit Behaviors .
The Fillet edit behavior mode allows you to add a fillet, or curve, at any corner of an object. Dragging a corner edit handle adjusts the fillet radius at that corner. When this mode is active, the icon above will follow the mouse pointer. To switch between edit behaviors, navigate to Edit> Edit Behaviors .
Typically, when two CAD objects share the same properties and Endpoint Snaps are enabled, they can be snapped end-to-end to form a polyline. Connect CAD Segments controls whether CAD objects with the same properties can be snapped together to form polylines. It also controls whether spline segments can be snapped together. In addition to CAD objects, Connect CAD Segments also affects stairs, ramps, and road objects. When Connect CAD Segments is disabled, CAD objects cannot connect to form polylines and the icon above will follow the mouse pointer. Select Edit> Edit Behaviors> Connect CAD Segments to toggle this behavior on or off.
Objects can be rotated or resized about either their own centers or the current CAD point. When this mode is active, the icon above will follow the mouse pointer. Select Edit> Edit Behaviors> Rotate/Resize About Current Point to toggle this behavior on or off.
The Auto Rebuild Terrain feature will automatically rebuild terrain to reflect recent changes before generating a 3D view or a Sun Shadow. If this setting is disabled, and the terrain is not up to date, the icon above will follow the mouse pointer. To rebuild the terrain a single time, navigate to Terrain> Build Terrain . However, the next time a change is made to the terrain, this icon will reappear. To prevent this from occurring, and to make sure your terrain is always up-to-date, navigate to Terrain> Terrain Specification , check the Auto Rebuild Terrain box, then click OK. .
When you make a change to the walls or to the floor or ceiling platforms in your plan, they may not immediately resize or move in the 3D model. The program does detect such changes, though, and the next time you generate a 3D or section/elevation view, walls, floors and ceilings are typically rebuilt. If they are not and you notice the icon above following the mouse pointer, you can direct the program to rebuild walls, floors, and ceilings by selecting Build> Floor> Rebuild Walls/Floors/Ceilings . If this icon continues to appear, it's possible that you may have Auto Rebuild Walls/Floors/Ceilings disabled. To enable this setting, navigate to 3D> 3D View Defaults, check the Auto Rebuild Walls/Floors/Ceilings box, then click OK.
Occasionally, intersecting walls may not properly connect. When this is the case and the connection in question is on the current floor, a Caution symbol will display at the problem location in plan view and the icon above will follow the mouse pointer. Click on the Caution symbol that displays over the wall to open a contextual menu:
In Chief Architect Premier, Chief Architect Interiors, and Home Designer Pro, you can also navigate to Build> Wall> Fix Wall Connections or use the Connect Walls edit button to resolve the issue.
With very few exceptions, walls should be drawn and edited with Angle Snaps enabled. Walls that are drawn at irregular angles can result in wall connection, alignment, and room definition problems. If a wall is drawn at an off angle, the icon above will follow the mouse pointer and a Caution symbol will display over the problem wall in plan view. To correct the wall’s angle, click on the Caution symbol that displays over the wall and select Fix Off Angle Wall from the contextual menu. A dialog will appear allowing you to specify the New Angle. Although not recommended unless the walls in question are Fencing, Terrain Walls, and/or Retaining Walls, you can choose the Ignore Off Angle Wall or Ignore All Off Angle Walls option from the contextual menu when clicking on the Caution symbol.